Simple QTE

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Simple QTE

Complete Quick Time Event framework for Unity. 11 QTE types, dual input system support, JSON configuration.

Get on Unity Asset Store - $39.99

Cinematic Action Sequences Made Easy

Simple QTE Features

Boss finishers, interactive cutscenes, rhythm sequences, precision challenges — Simple QTE handles them all. 11 fully-featured QTE types with custom Inspector editors, advanced timing controls, and a JSON pipeline for AI-assisted content generation.

11 QTE Types

Press, Hold, Mash, PingPong, StickWaggle, Directional, LinearPrecision, RotationalPrecision, Arc, RotationalSpin, and Composite.

Dual Input Support

Works with both Legacy Input Manager and New Input System out of the box. No setup needed — just works.

Zero GC Per Tick

Pure C# evaluators with no MonoBehaviour inheritance required. Production-ready performance.

11 QTE Types

Button-Based

  • Press — Hit the right button in time
  • Hold — Hold a button for a duration
  • Mash — Rapid button presses to fill a gauge
  • PingPong — Stop a moving indicator in the target zone

Stick-Based

  • StickWaggle — Shake the stick rapidly
  • Directional — Push the stick in the right direction
  • LinearPrecision — Move to a precise position on a bar
  • RotationalPrecision — Rotate to a precise angle
  • Arc — Trace an arc path
  • RotationalSpin — Full stick rotations

Advanced

  • Composite — Chain multiple QTEs together
  • Sequential or parallel blocks
  • Branching logic on success/failure
  • Build entire interactive sequences

Features

Advanced Timing

Speed curves, decay curves, and phase-based timing. Full control over difficulty progression within a single QTE.

Release Modes

Four release behaviors: Continue, Decay, Reset, Fail. Control what happens when the player lets go mid-action.

Custom Inspectors

11 visual editors with timeline visualization. Design QTEs without touching code.

JSON Pipeline

Import/export QTE configurations as JSON. AI-friendly schema for bulk content generation.

Demo Scenes

Interactive demos for all 11 QTE types. See every feature in action before integrating.

Documentation

10 HTML documentation pages with API reference, examples, and sample JSON files.

Screenshots

Screenshot 1

QTE configuration overview

Screenshot 2

Inspector editor with timeline

Screenshot 3

Advanced timing controls

Screenshot 4

QTE type selection

Hold QTE

Hold QTE in action

Linear Precision QTE

Linear Precision QTE

Directional QTE

Directional QTE

Stick Waggle QTE

Stick Waggle QTE

Composite QTE

Composite QTE sequences

API Reference

API reference

Demo Scene

Interactive demo scene

Documentation

HTML documentation

Technical Details

Requirements

  • Unity 2020.3 LTS+
  • Any render pipeline
  • All platforms
  • No dependencies

Performance

  • Zero GC allocation per tick
  • Pure C# evaluators
  • No MonoBehaviour overhead
  • Thread-safe operations

Includes

  • 11 QTE type implementations
  • 11 custom Inspector editors
  • 5 sample JSON files
  • 10-page HTML documentation

Quick Time Events, Done Right

11 QTE types. Dual input support. Zero GC per tick. Ship cinematic moments with confidence.

Get on Unity Asset Store - $39.99